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by 0xWTF
24 days ago
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Ok, so what has happened historically when we hold a tech stack constant for 10 years? Versioning proceeds, but everyone consolidates on a thing? Python? => Data science. Sure, python is just importing the C tools that do the heavy lifting, but look me in the eye and tell me R, S, SAS, or SPSS won. C? => I mean, everything? But what happened in the first 10 years? Proliferation of operating systems and linear algebra libraries? So, generally, the grey beard talent consolidates their intellectual contributions and uplift everyone else. Is that true? -ish? Missing the mark? Guys, I'm a knuckle-dragger, I genuinely don't know what I'm asking. What are the tech stacks that were held constant (by whatever factors) for a decade, and what came out of it? Is this the decade where art directors takes over gaming? |
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Considering the bad performance of the division can probably be blamed on the art and game designers, probably not. More than likely, the gaming industry is going to atomize. Meaning many very small companies, and fewer big studios. Alienating your audience isn't exactly a career enhancing move. And that's ultimately what triggered all of this and the move towards smaller (non AAA) games.