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by Grombobulous
21 days ago
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The problem is that you’re not really making the right analogy. For one thing, the hardware store isn’t staying in business because you bought a rake once that you’ll never buy again. They’re making money on the contractors coming in and repeatedly buying things like paint and drywall. They’re making money on you buying light bulbs, dish soap, and mulch every year for the rest of your life. When you really think about all the things a hardware store sells, not a lot of it lasts forever. As a customer I’m totally all for buy-once and FOSS software. But I recognize that it’s not always the economic reality. There’s plenty of buy-once iOS software out there. I’m definitely not saying that developers can’t do it, merely that I don’t blame the ones who go subscription-based, and that a lot of customers don’t realize the ongoing costs associated with publishing an iOS app. |
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I’m not blaming the ones who go subscription based. I endorsed it as a model when it makes sense (when you are providing an ongoing connected service inherent to the product, eg.). Developing the next version of your software doesn’t qualify as a service in my mind.
I’m complaining about software that goes subscription based completely unnecessarily. Adobe is the perfect example. There is no reason I shouldn’t be able to just buy photoshop. That worked fine for decades. I don’t need a subscription to MS Word, either. What new development has happened in text editing since autosave was added a few decades ago?
I can still play my original copy of Half Life, and valve is doing fantastic selling software instead of subscriptions. Arguably they are one of the biggest and most loved by consumers for that.