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by km144
22 days ago
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> So I would rather share a match with the occasional cheater than run un-auditable ring-0 software on the same machine I use for anything private. The article makes an argument that anti-cheat is not worth the trade-off, yet the author admits they are a non-gamer. Then they go on to present one example of anti-cheat that tells us all we need to know about actual gamers' preferences—FACEIT. For those who don't know, FACEIT is a third-party matchmaking service, primarily for CS2. People choose to go through the hoops of using third-party service that installs kernel-level anti-cheat on their computer because it helps to keep cheaters out of their games. This seems like pretty strong evidence that the author's argument is not a good representation of gamers' thoughts on this. I don't know what the actual solution is. I suspect if Valve made their own kernel-level anti-cheat people might trust it more, but it's still the same problem. |
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Behavioral patterns are a much better target.
If your cheats make you play like a legit player, who cares? It's the same as in the gym. People are bothered by people who look like Ahnold, and still can't lift one plate. Not the fattie who takes t to look like a normal person.
I think that's the spirit of VAC.
The only issue is it can't —or won't— detect people helicopter–hopping no–scope sniping around the map or terrible players who shoot you in the face every time in 12ms.