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by zeratax 22 days ago
death stranding made just moving through the game world engaging and challenging. and on top of that it has very satisfying combat mechanics and async multiplayer gameplay elements. yeah the game has long cinematic cutscenes, but i do not see how that detracts from the actual gameplay
1 comments

> ...on top of that it has very satisfying combat mechanics...

Man, the sequel made the combat totally trivial. I'm at the sequel's "Episode 10", and I've the opinion that DS2 took nearly everything that anyone ever complained about in Death Stranding and made it effectively optional. I don't like the decision, but I'm still enjoying the game.

> yeah the game has long cinematic cutscenes...

It really wouldn't be a Kojima game without them!

i absolutely agree! my biggest issue is probably that they didnt expand at all on the walking mechanics and gave you vehicles so quickly while also make the terrain so much easier to drive on, that i almost never walked! in my walking simulator!!

that said especially the ending is such a unique experience i cant say i didnt have a great time anyways

I got to the end of the story. I can see how some folks would really, really dislike that ending, but I enjoyed it.

In regards to vehicles: there was exactly one location that I couldn't drive the truck to... but I pretty quickly got the upgrade to the truck that let me drive it there. :/

In DS1, I regretted building the roads because of how they mostly eliminated the need to walk around. Going into DS2, I'd assumed that refusing to build the roads would have made me spend way more time on foot, but, nope! Should they ever make a third, I do hope that they put the walking back into the game.