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by dminik
25 days ago
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They've actually unimplemented this. CS:GO being a source 1 game meant the maps used BSPs and got visibility checking essentially for free. Various platforms even made it stricter. It was not uncommon to see enemies teleport from behind walls on Faceit as their settings were very strict. However, Source 2 is more of a mesh based engine and so they just never bothered to implement this particular feature back in. |
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