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by operation_moose 26 days ago
I've been replaying a lot of Gamecube (emulated) games recently and its kindof shocking just how quick you can get into the game.

From hitting run Run to first Player Input is seconds in most cases. No console bootup, no system updates, no game patches, no agreeing to game EULA version 5.129912342, no denying the game access to online content on every third screen, etc.

I'm sure its loading slightly faster emulated, but 90% of it is just not having the junk that has accumulated over the last 20 years.

2 comments

Pretty much the Switch experience. It sometimes downloads updates, but system updates are like 10 seconds, and games are updated in the background seamlessly. I don't play Fortnite, but it's also always updated in the library.

Yes, if you don't keep it powered, it won't do that, but why wouldn't you if it just stays in the dock dark and quiet?

Nintendo finally implemented a modern update system that installs the new version in a new volume, reboots you into that volume, and deletes the old one once booted.

It's why it's so fast. The work happened before you pressed update.

Maybe I am being naive but doesn't that seem like a basic and effective approach that others should have been able to implement too? Why doesn't Xbox or Microsoft do it? Optimistically download updates so that if the user wants, it is ready to go. If low on space, sacrifice those cached updates because they can be downloaded again.
I had a Gamecube back in the day and I remember its optical drive was quite fast and loading times were short, but other machines were nowhere as fast, the PS1 and PS2 were notorious for long loading times.