|
|
|
|
|
by egeozcan
22 days ago
|
|
> If that’s right, then the behavior we’re seeing from Fable 5 isn’t really about what it believes is wrong; it’s about what it learned it could get away with. I understand that "learning" is used for training here, but what does "believing" mean? System prompt? Some other inherent property of the LLMs that is hard to describe? |
|