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by flutas 22 days ago
Quoting just one of the smallest one feels a bit... charged. There's small tradeoffs among all of them when you account for weight.

For everyone else here's the full list:

Switch 2 Battery capacity: 5172mAh, approximately 1% smaller than current version (5220mAh) Weight: Approximately 411g, around 10g heavier than current version With Joy-Con 2 controllers attached: Approximately 548g, around 14g heavier than current version (approximately 534g).

JoyCon 2: Battery capacity: No change. Weight: each 2g heavier

Switch 2 Pro Controller: Battery capacity: 897mAh, approximately 16% smaller than current version (1070mAh). Weight: Approximately 228g, around 7g lighter than current version (approximately 235g).

N64 Controller: Battery capacity: No change. Weight: Approximately 234g, around 1g heavier than current version (approximately 233g)

GameCube controller: Battery capacity: 525mAh, approximately 5% larger than current version (500mAh). Weight: 215g, around 5g heavier than current version (210g).

2 comments

They quoted what matters the most as it's for a device which has single shortest runtime on a battery: the Switch console itself.

Because who cares if the controller lasts 27 or 30 days? (Or so, don't quite me on exact numbers).

It is typically a 40hr battery life.

~6 hours is quite a drop.

The Switch 2 has a 5-hour battery life, and the controllers can charge through the console.

Put the controllers on the device when you're not using it (which seems like the obvious place to keep them), and they'll never run out.

Sorry I should have specified that is the pro controller, typical use case is a docked switch and the controller is used while on a couch or some such.

Literally the worst case scenario for dramatic reduction in battery life.

The console one seems the only relevant one. I'm a casual gamer, but the joycon running out of battery doesn't feel that annoying to me. That 16% has a much smaller impact on the JoyCon than on the main device.