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by matthewfcarlson 26 days ago
This was actually a funny question at work over lunch. A few of us have kids and like most tech guys over 30, our steam accounts have turned into collections. So I asked, who gets your steam account when you kick it. It’s difficult to think about and seems baffling to spend thousands of dollars and hours assembling a collection only for it to poof away into nothing.
3 comments

Who says anyone needs to inform Valve of your passing? Make sure your children have access to the email backing the account and they're good to go.
What happens when faceID or biometrics is required? Quickly gets very creepy if your kids want to keep playing your games
Yeah but you need to put that in a package that unlocks in case of your demise, timely or not. Password database and two factor authentication (back-up codes at the very least). Possibly a secondary password database if your primary one contains stuff you don't want those that stay behind to know about.
If this continues long enough there will be plenty of 140-year-olds rocket-jumping through levels in TF...
Cue the scientific reports saying "Gamers have the longest life expectancy. Look at how many 100 year olds there are on Steam!" Same people who thought Okinawans were the longest lived people on earth, just because of the poor record keeping and social security fraud there.
There are many signals that will inform them you are dead and AI will easily detect them: the change to your gaming routine and purchasing habits and platform usage as they grind to a sudden and complete halt except for the occasional sign-in to play one of your games, and the "age of account" will inevitably betray you.
What happens if Valve don't exist?
Haha. I actually back up my steam collection via torrents of GoG releases.

Now, I can to some extent automate the rip-out of steam integration, there are solutions. And thus not rely on torrents. But why would I if it's the same thing in the end, and torrents are that much simpler.

Technically legal since Steam grants ownership?
They explicitly do not.

> The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services.

https://store.steampowered.com/subscriber_agreement

When we were in college, one of my friends joked that their stream library was their largest financial asset.

When stream trading was more of a thing, and we had a ramen diet, it was probably true

Lol, relatable. For me it's not the library (because I have backups of that), but the in-game items. And not even for their monetary worth (which is relatively low), but for sentimental value (the stats counted on them).
It’s steam, not stream. Normally, I’d assume it’s a simple typo, but I got worried when you wrote it twice. Fool me once, shame on - shame on you. Fool me… you can't get fooled again.
Combination of a swipe text keyboard and mild dyslexia. I'm looking for a more accurate replacement to help.
George, is it you?