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by Taek
27 days ago
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I wish software apps had "tape-out rules" the way that computer chips do. Basically, when you design a computer chip, a program reviews the design and compares it against something like 300 pages of rules with stuff like "wires of X metal and Y metal can't be within Z distance of each other". We could make something similar for UX. Just a bunch of design pattern constraints that throw flags if you try to ship something with well established UX warts. |
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The Flat UX fad was objectively terrible on just about every metric I was taught, but people were actively pushing for such designs.