|
|
|
|
|
by chatmasta
29 days ago
|
|
It hits the exact same endorphin system as “one more turn” style games like Civ. You can manage a few cities and keep them healthy, but the rest of your empire eventually regresses into a set of chores. Any time you encounter one of your zero growth cities you just queue some thoughtless production automation to keep it out of your “next turn” cycle as long as possible. |
|
https://wasyl.eu/games/compact-conflict/play.html
Hopefully the LLM's will get fast enough so we won't need to multitask, or least we can juggle fewer tasks.