Because fiction is a different genere and historically at least AI was much worse at it.
The big differences:
- fiction tends to be longer, AI struggles with making a satisfying coherent plot structure after a certain length.
- fiction tends to be subtler. You want characters to have nuance, shades of grey, symbolism, etc. Not everything should be shouted in your face. This is the opposite of writing persusaive literature where you are trying to convince someone of something.
There's money in copywriting, there's money in writing code, but long form creative writing? Almost an opposite of money.
Thus, very little incentive for AI labs to spend any effort on improving long form creative writing performance.
Most of tunes on this generation of AI systems are basic RLAF, and aimed at something like "punchy short form writing". The potential is largely unexplored.
I tried it once. Maybe 8-9 months back.I recall doing it soon after one travel, so that's why I can pinpoint it and this may be useful to figure which AI versions were available then.
The challenge is length and the context window. I had to own the plot since once it compacts, it has already lost the plot :)
I will give it pointers and tell where to go next. It will do it but either 1) stop after 3-4 paragraphs, or 2) write in a totally different direction than I expected. So I will nudge it to course correct, and it will do it. And then you keep iterating.
It was a good experiment for a couple of days. It saved me typing and it sometimes gave me lines of thinking that were interesting. But nothing that could be published.
But now that I think about it, I found a use case. If only GRRM could use its help :)
My point was, LLMs always generate fiction (bad fiction, but fiction nonetheless); what they generate is plausible, grammatical text that may have many points of congruence with the truth, but are not in any way constrained to do so. In short, fiction.
If they could reliably generate high quality non-fiction, that would be news.
You're not reading someone else's RP, though. Not with the applications that support this.
There are things like the character(s) you interact with, the initial setting, and some background information predefined, but the responses/evolution of the RP vary depending on things like the model used and the user's interactions.
It's somewhat like taking a D&D setting/scenario. Each group plays it differently.
Ah, the point I was trying to make was more akin to “why would I read your AI-generated story that you’ve posted as a static text/ebook trying to make a profit when I could do [essentially the scenario you described].”
To clarify, I meant that the draw of AI-written content would be exactly that interactivity - why read a story someone else has generated and posted in a static way when I could go and tailor one to my exact tastes instead. “No one wants to read AI generated texts” being appended with “that they haven’t gone and cooked up themselves”
I would wager that's not universally true either. Certainly, I've read stories that were AI-assisted and appreciated them, because not only are they content on their own, they give me ideas too. Inspiration, if you will. And then, yes, I can go right on to generate my own, too.
Like, "why not both?"
Also finding AI-generated content to similar tastes is a great way to potentially finding buddies. I've made a lot of friends from certain ventures
The big differences:
- fiction tends to be longer, AI struggles with making a satisfying coherent plot structure after a certain length.
- fiction tends to be subtler. You want characters to have nuance, shades of grey, symbolism, etc. Not everything should be shouted in your face. This is the opposite of writing persusaive literature where you are trying to convince someone of something.