Steam normalized the loss of resale rights on PC long before the consoles caught up. Younger people don't even realize it's a right that prior generations gave up.
Yes, and it's a tragedy that people have given up so much for the shallow convenience of having a shiny launcher and not having to figure out clicking on setup.exe.
If Steam were that shallow you would see competing efforts like Origin, Uplay, Epic Games Store etc take off. In reality Steam is anything but shallow, it's the cumulation of two decades of adding customer focused features. Competing efforts not only can't be bothered to invest as much into features, but they always add features with the goal of benefiting the store owning company, not the customer. That's a key difference that makes them fail.
You have to be very dense to think AAA video game devs have some woke agenda and not just knee-jerk reaction to market changes. There are plenty of games for you to goon to.
What's the difference between calling it "woke agenda" or "market changes"? Seems to me you agree with the other poster, that AAA game devs now make games targeted towards different people.
Concord, the single largest failure by a game company (and really, most other companies too, except maybe movie studios lately). Wasn't that the backlash?
Steam has existed for an eternity compared to any console specific game store. It's not great that you can't resell what you have on Steam, but at least you get to 'keep' it.