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by danans 1 hour ago
> It's a quite a bit broader than that: for instance most of science and engineering is heavily supported by simulations (very useful when the system you're considering doesn't have perfect spherical or cylindrical symmetry),

That isn't the vast majority of traditional software engineering work, and arguably is better called applied physics or applied science. Super interesting though - and definitely uses programming as a core skill/tool - but it leans heavily into traditional engineering and science.

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> That isn't the vast majority of traditional software engineering work, and arguably is better called applied physics or applied science.

Fair enough, and yeah definitions are always going to be somewhat fuzzy. Still it seems safe to assume there are also a lot of novel things going on in games, embedded, finance, AI itself of course... Generally I can't help but feel that we have only dipped our toes into the vast ocean of program space, and I'm curious what else is out there.