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by Retr0id
2 hours ago
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I'd love it if there was some way to contribute to ongoing game decompilation projects, with a similarly streamlined web interface - it's something I'd be willing to dedicate some brain time to every so often, but setting up the toolchain etc. feels too much like work. By the way, I was able to "cheat" on the second lesson with void identity(void) { return; }
I gave up at https://decomp-academy.dev/lesson/workflow-what-matching-mea... when I was presented with a wall of LLM-flavoured text |
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