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by andy_ppp
36 days ago
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Honestly you're still looking at (from my understanding) ~3 minutes prefill (TTFT) even with architectural improvements and so on with a 32k context window (against a large model). How is this going to be competitive with Nvidia and all of the tricks massive scale get's you to parallelise context across many machines? |
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If you're talking about chaining together multiple GPUs you're talking about a different game -- I suspect, anyway. Seems like a high-spec Mac would be good for development and testing. Arrays of GPUs, better aimed at production use.