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by famouswaffles 5 hours ago
>That's just texturing over a labor intensive 3D animation

>You're already lost if you need perfect 3D renders as the reference

The reference is far from a "perfect 3D render". That's a rudimentary 3D blockout. The characters are basic mannequins without specific geometry, and the environment is composed of untextured, flat-shaded boxes. The demo uses stock assets so effort meter is even more skewed in AI's favour but even if it wasn't, this is significantly less labor-intensive than hand-drawing every frame or creating a fully rigged, textured, and lit 3D scene for traditional production.

Seedance is supplying most of the visible production value: character designs, faces and expressions, linework, backgrounds, lighting, and a coherent anime rendering. It is even generating the secondary animation: the physics and flow of the hair and clothing, which the rigid 3D models completely lack. Far more work than 'just texturing' here.