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by pjmlp
33 days ago
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If I cannot write shader code without broken tests, there is a bunch of yak shaving to make testing possible in first place, and that only covers a small subset of graphics pipeline features. It also takes zero consideration for the interactive nature of games/graphics development. |
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I don't generally test css code to check that a background is now indeed set to "a more mauvey shade of pinky-russet" after a change - but I might want to.
I might at least want to run a test with browser automation to check that any text is readable on the background.
I could at least find an example of looking at the rendered page for text (as opposed to in the DOM); Google AI had some ideas of how to check the contrast in a screenshot - but no idea if that would actually work as written.
https://medium.com/@dzianisv/vibe-engineering-testing-browse...
https://share.google/aimode/mW8ClhqGppfpovRrE