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by cowboy_henk 1 hour ago
There is some polish with Claude over the past few weeks, but we wrote the engine over 10 years ago actually. Each piece moves using a modified version of A* to simply find the shortest path to Prince Chazz (the piece controlled by the player).
1 comments

You probably don’t need A*, do you actually want the AI to move optimally? That would infer the game ends sooner. You could probably just use greedy heuristics