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by vor_
34 days ago
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The technical innovations also began to have no impact or even an adverse one. Doom 3's push for 100% real-time stencil shadows was practically ignored by the industry when HL2 and other competitors came out. MegaTexture was actually removed from the engine in Doom Eternal. |
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The problem is, well, the player sees it. As ugly as fuck texture pop-in.