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by blt
2 hours ago
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There was a spirited debate about Quake III Arena versus Unreal Tournament. Both were praised, but UT had more creativity in game modes (Assault, Domination) and weapons, better bot AI, and more polished sound/art assets. Reading the Gamespot reviews (below) is fun. Each had standout maps that made you want to own both, such as Q3A's Longest Yard and UT's Facing Worlds. I ended up playing more hours of UT because I had slow internet and its bots were better. Point being: Q3A was great, but in 1999 it became clear that id Software had lost their head start over other FPS developers. They were still elite, but in the early-mid 90s they were alone at the top. https://www.gamespot.com/reviews/quake-iii-arena-review/1900... https://www.gamespot.com/reviews/unreal-tournament-review/19... |
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https://thelongestyard.link/q3a-demo/ (instant, even works on phones)
https://dos.zone/mp/?lobby=ut (scroll down and click Create on CTF-FACE)
They even have multiplayer support.
I hope someone ports UT2K4 someday so I can play ONS-Torlan.