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by ethbr1
1 hour ago
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The bigger difficulty comes from the increasing complexity of games (feature wise) and their release state. It's effectively impossible to release a "gold version" game to the quality standards of ~1990 physical media, in 2026. The surface area for potential gameplay bugs is too large: it'd take another decade of QA polish. So even if you have physical media for the release day version of a game, what can you do with that? Play a buggy version? To GP's point about post-release physical editions, it makes more sense to sell something later that rolls up the most critical post-release patches and content. |
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As far as bugs go, the solution for this has been and continues to be that after you install the game from the disc, you download a patch to update it. It's been this way for almost 20 years now (XBox 360 and PS3 both launched with explicit support for this).