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by hungryhobbit 2 hours ago
Same here: I own (literally) 50 Commander decks ... and I stopped playing 100% as soon as Transformers and My Little Ponies became cards.

Magic will either become "generic TCG that's unrecognizable to the original" or it's going to pay a very painful long-term cost for their short-term gains.

1 comments

I’m “uhm acshually”-ing a bit.

The MLP cards aren’t legal in any format and Transformers, legal in commander yes, was a very small set.

You can’t deny the popularity of the Final fantasy set. Selling that well indicates a desire.

I don’t think the small secret lair releases deserve the hate.

Wizards is still committed to making in-universe sets. The first novel in years was just published with the release of strixhaven. Every in-universe set has come with a short-story/novella length addition on the official site.

FWIW, I don’t love the marvel collab and I don’t think it fits at all. But I’m sure someone does.

I think criticism should be focused on the actual design and mechanics of sets rather than the IP. Since Wizards is committed to both their own and others. The latest Marvel set for example enables way more infinite combos in standard and is an example power creep gone bad.

I think it's legit to criticize a game that was fantasy only (about MAGIC) for decades ... when it stopped being that.
I suppose that’s fair. I also think it’s okay for a game that’s been around as long as magic has to change a bit. Maybe an agree to disagree situation.
Nobody playing commander ever made a stink about peoples alters at the table

People are trying to rationalize their behavior based on their hurt feelings