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by bunderbunder 36 days ago
I do think there’s a difference between charging a price and creating artificial scarcity.

This isn’t to say that the entertainment industry hasn’t pulled some awful shenanigans. But they’re generally willing to sell to as many people as are willing to pay the price they set. For the most part they haven’t tried to place hard limits on how many total people are allowed to watch a movie and control it with some sort of limited edition resellable token. That was an innovation of the NFT folks.

1 comments

Disney Vault comes to mind instantly. There was also limited periods for buying deluxe/collectors' editions of both movies and games.

(Releasing collectors' editions of an IP before the very first episode/movie/game/etc is a whole another issue just by itself.)