Y
Hacker News
new
|
ask
|
show
|
jobs
by
dgellow
4 hours ago
Game development, with very large assets. Also, git is pretty terrible with non-text files.
2 comments
driggs
3 hours ago
Seconding this for geospatial dev projects, which may have absolutely massive binary data files.
link
Exoristos
3 hours ago
You're diffing very large assets?
link
dgellow
1 hour ago
Is that surprising? It’s pretty common in anything game dev related, that’s why perforce is still in use, despite its horrible UX
link