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by afavour 1 hour ago
I was under the impression it was because Java wouldn’t work on mobile devices. Is that not the case?
4 comments

It started with that, yes, with Pocket Edition, but then that codebase got used for the console editions. I guess the temptation to monetise was too strong, and monetising Java was probably a lot harder and would spark a lot more outrage.
When I was 15 I ported Minecraft Java beta 1.2 to android.
IIRC The Android version came out pre-MS acquisition
Probably just iOS since Apple bans JIT compilers other than their own.
And then note the curiosity of how microsoft blocks bedrock from running on macos, for some reason.
Consoles ban JITs too.