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afavour
1 hour ago
I was under the impression it was because Java wouldn’t work on mobile devices. Is that not the case?
4 comments
Telaneo
31 minutes ago
It started with that, yes, with Pocket Edition, but then that codebase got used for the console editions. I guess the temptation to monetise was too strong, and monetising Java was probably a lot harder and would spark a lot more outrage.
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inigyou
16 minutes ago
When I was 15 I ported Minecraft Java beta 1.2 to android.
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Rebelgecko
39 minutes ago
IIRC The Android version came out pre-MS acquisition
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vips7L
59 minutes ago
Probably just iOS since Apple bans JIT compilers other than their own.
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awakeasleep
40 minutes ago
And then note the curiosity of how microsoft blocks bedrock from running on macos, for some reason.
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MindSpunk
15 minutes ago
Consoles ban JITs too.
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