| TA is the only game I consciously went out to buy a faster machine to play. Upgrading from my 133MHz to a 400MHz so I could run more units in TA. I rarely played TA vs other people. It was always either the PvE scenarios, or skirmishes. Against multiple AIs I would strive to take out several of them, leaving one time to build up. Then the game would quickly devolve into "hose on hose" combat where my automatic production with bottomless resources would push out toward the oncoming bot army fueled by their infinite resources. You could see on the large map how well you were doing based on how close the hose front of clashing machines was to whose base. But that was necessary to open up space to create special armies and other techniques to get around the hose, and flank the base. All while being blasted to splinters by bots and Berthas and Brawlers and everything else. But get a good Goliath drop into the rear, and it's just glorious spectacle. The whole thing, in the end, was spectacle. The sounds, the shrapnel, the rocking of the maps when some wandering commander would wander into the wrong area. Like getting winged by a far off Bertha and giving chase to enact revenge upon it. And a special Flea scenario is hilarious fun. Loved that game. |
Great game!