Hacker News new | ask | show | jobs
by jansan 41 days ago
I had the most intense battles with my brother, even well into our 30s when we only met a few times a year.

It is sad that there never really was a successor that was as good. They could have lifted the 255 units limit, made the game more balanced, added a few more maps and units (but not too many), enhace the graphics (but keep it 2.5D, I do not want 3D in this kind of games) and make connectivity easier.

Cavedog released a fantasy game after that, which I wanted to like, but it was crap. And the Command & Conquer games were never for me. Tried them but never felt them.

3 comments

Supreme Commander was that follow up. Basically the same team as worked on TA, making more or less the same game but with larger maps and higher unit counts.
I remember trying that and did not like it. They did that 3D view that I just do not like in RTS games. 2.5D is the way to go IMO.
I've got it. For me, I can't hope to beat the AI using low tech spam to grab wide open resources. But when resources aren't to scattered I almost always win against the AI.
You can easily double the unit limit. find the "totala.ini" in the root folder and change UnitLimit to 500. Yuo can have more butyou need a patch if I remeber correctly.
There was/is a patch available that lifted the unit limit significantly. I played with it constantly. Even played a match at a lan party with friends last year.