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rakeda
6 days ago
It was less about performance and more about the visual storytelling. The globe itself isnt actually a 3d model, all of this are rendered in three.js as two dimensional wraps, but the performance is hit with the amount of data.
1 comments
gavmor
6 days ago
What's the data doing that's so sluggish? Is it being correlated/transformed, or is it just so many points of light are blocking each frame?
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