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by bluedino 5 days ago
> I wanted it to have a console (like Quake)

Hah!

I couldn't figure out the 3D math for quake, or write a fast texture mapper, so I stuck to working on things like Doom level editors.

But, I loved the quake console so I made a similar thing for my editor, basically just a hot key that swung it down and I could change a few hard-coded variables and added some commands like loading/saving files.

2 comments

Thanks to the flexibility that Quake console provided, we were able to set up a three computer null-modem cable network using an additional serial port card on one computer, and play Quake multiplayer like that. We’d felt like we’d hacked the planet at the time.
We did that exact setup in college! We ran serial cables out our windows and along the outer wall to the other two rooms. It was triumphant.
We did that too, except it was for playing OMF2097, because sharing a keyboard sucked (and we'd always fight over who'd get to use the right side of the keyboard, which was obviously the best side in those days).
I've been using quake-style terminals for... pretty much as long as I've been using terminals so about 15 years now and I can never go back. Sometimes I open a new terminal window to e.g. run my application but I always forget it exists.