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by saghm
1 day ago
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I don't think it's due to Rust being inherently faster, but there have been plenty of documented cases of being able to take better advantage of concurrency due to the guarantee of no data races. Trying to do the same in C++ would expose new risks to UB, at which point you're just kind of back to the same safety argument that presumably motivated the move to Rust in the first place |
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