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by Multiplayer 3 days ago
It's still quite fun. The games industry figured out long ago that realism and fun are often diametrically opposed.
3 comments

Decades ago, Sid Meier's Pirates had a more realistic sailing model, which made you feel the difference between triangular and square sails, in a game where the player had a lot of other challenges to master. And Meier is a designer who always put fun and playability above realism.
If someone says they will bring me steak, but it tastes like ice cream, I can still be annoyed, even if I like ice cream.
As a rule, combat in game does not interest me.
Wow you should really demand your money back!
I’m confused, is this HN or enforced groupthink?
ITT: complaining about free passion projects is the only way to avoid groupthink
He’s been harassing and insulting me in multiple threads for trying to learn how I can push the realism on my wind physics!
He has heart in the right place but questionable methods

I guess nowadays anyone can support their skills with AI and make a game in weeks vs months so he should copy paste ur idea with his mechanics and see which one gets more popular. See who will win.

HN has always been notorious for groupthink.