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I'm not convinced this is true. Otherwise, it does not bode well for Rust code because any type safety glitch will be considered a vulnerability. This would be really challenging for Rust developers because it goes beyond unsafe Rust code. You can easily have unexpected panics because your types do not enforce invariants as you expect. If a library has such a bug, is this a denial-of-service vulnerability in the library? Rather than dealing in absolutes, I would say that it's impossible to tell in isolation. If applications do not misuse the library in ways that triggers the panic, probably not, and treating this as a vulnerability just results in pointless noise. Determining the impact of library bugs can be really hard. For example, some functionality might be so broken that it's simply impossible to use correctly, so a buffer overflow on top does not make a difference. Or a buffer overflow vulnerability triggers consistently during system boot, so that you never get to the login prompt. These can hardly be considered vulnerabilities. On the other hand, we have clear buffer management bugs, where we must expect that there is application code out there which specifies tight buffer bounds and requires that the library stays within that buffer. (Rust should help here, at least out-of-bounds accesses should turn into panics.) But most bugs are unfortunately somewhere in the middle. Tools like Debian Code Search can provide some evidence. But in the end, it's more subjective than I'd like it to be. On the extreme end, we have compiler soundness bugs. I'm a bit of worried that I'm hitting any of those when I'm tweaking the types until the compiler no longer complains. Beyond the basics, I really don't have a grasp of Rust's type system rules. But I suspect they very difficult to hit by accident, and even if I do, the code must be miscompiled in meaningful, but difficult-to-notice way. All that seems rather unlikely, which is why these bugs aren't treated as vulnerabilities. I really think we need some corrective factor (such as potential implication impact) when determining whether toolchain bugs are vulnerabilities. |
> I'm not convinced this is true.
But it is. It is true that Rust libraries could take this position of "any API misuse causing vulnerability is a CVE" more to the extreme, currently it is applied to memory safety but it could be applied to panics as well. However it is still true that pretty much all Rust libraries treat API misuses that cause UB as a CVE, and pretty much no C/C++ library does that, and that inflates the number of Rust CVEs.
> On the extreme end, we have compiler soundness bugs. I'm a bit of worried that I'm hitting any of those when I'm tweaking the types until the compiler no longer complains. Beyond the basics, I really don't have a grasp of Rust's type system rules. But I suspect they very difficult to hit by accident, and even if I do, the code must be miscompiled in meaningful, but difficult-to-notice way. All that seems rather unlikely, which is why these bugs aren't treated as vulnerabilities.
Rest assured that you are much more likely to hit a miscompilation in your compiler's backend, and that it is much harder to detect.