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by ffsm8
5 hours ago
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Modals are the worst ux in games. If it's only a few buttons anyway you can just show them somewhere as hints while the user isn't giving input or until they used then. Eg just show a "m for Map\nspace to fire" until the user used each, hiding them each when the m/space is used respectively for that session (session storage so it shows up again if the user comes back later) |
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