Thing is, Steam already was flooded with shovelware - I suspect a percentage of new relelases includes plenty of AI usage that was previously made in other ways (e.g. using asset libraries)
Yeah it was flooded with shovelware. But I’m not talking about people who want to publish asset flips for a quick buck.
I’m talking about all of the people out there who have ever tried to make a game or never got started because it was too hard. In my CS cohort years ago, pretty much everyone there got into programming originally because they wanted to make a game.
Games definitely have the highest ratio of I want to make a game to I have made a game of any type of software. If it was suddenly easy to make “your game”, Steam would explode.
roblox studio has deep generative AI integration, it has absorbed many users both creators and players during the time period you are measuring. steam grew so little despite digital audiences growing so much.
I’m talking about all of the people out there who have ever tried to make a game or never got started because it was too hard. In my CS cohort years ago, pretty much everyone there got into programming originally because they wanted to make a game.
Games definitely have the highest ratio of I want to make a game to I have made a game of any type of software. If it was suddenly easy to make “your game”, Steam would explode.