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by pjmlp 47 days ago
And now were back with WebAssembly, WebGL, WebGPU, targeting 10+ year old graphic cards, without comparable easy of use tooling.

Those that think using Godot or Unity is the same, never did Flash games.

1 comments

Those are all open web standards, though. Flash was a proprietary platform. I can't even run Flash stuff anymore because it was proprietary.
Ruffle is quite good now. I haven't found many applets that don't work with it.