|
|
|
|
|
by Fargren
4943 days ago
|
|
I think both Canabalt and Passage are great exponents of current schools of game making (if you can call the "indie game" and the "art game" a school). They show what people with similar interest to those that made Katamari Damacy are doing on much lower budgets. Animal Crossing does seem odd though, specially considering The Sims is already there. Seems redundant at best. |
|
And now that Canabalt's been selected for the MoMA's permanent collection, it will be forever impossible to determine whether the game was remembered because of its own staying power, or just because the MoMA told us that we ought to remember it.