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by vunderba
51 days ago
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Glad you like it! A couple of people have asked for this feature and I guess I've been struggling with how to fit this concept into the game. Maybe the answer really is just as simple as a little visual toggle that puts you in a "sandbox" mode where all the sounds still go through, but the game doesn’t respond to them until you untoggle it. |
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This creates a problem in that it's easy to muddle your way through without learning anything. To prevent this:
Once it gets to the end of the round in this mode, if the user had even 1 wrong note selected in this round, the game will then expect them to play it perfectly once again (like it does now).
This way you get both the hunt and peck exploration and the final "now that you've had your time to get your ears and fingers in order, play it correctly."