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by Sharlin
7 hours ago
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Yeah, I remember playing it on a P233MHz without a 3D graphics card... It was sort of playable, but any alpha-blended effects like muzzle flashes or explosions slowed it to single-digit FPS for a second :D Still, I played it through like that. Today's gamers complain if a game momentarily drops below 60fps or whatever. |
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"My game froze for 100ms on a one time shader compilation dropping... totally unplayable!"
I get it, shader compilation is a little pain point but it isn't that bad. Some compilation times are less than the frame times we used to play at in the 80's/90's.