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by nalekberov 7 days ago
Probably no one caused more damage than John Ive to Apple (post-Jobs period).

Removal of skeuomorphism, removal of essential ports, making MacBooks so thin that they wouldn’t work without overheating to name a few.

I am so glad he is gone now, it’s not all bells and whistles for Apple now, but at least it’s way more pleasing to own Apple devices any more.

3 comments

I strongly dislike Ive's influence overall, but skeuomorphism made it incredibly difficult and cost-prohibitive for a single indie developer to make an app that felt like a polished first-party experience for iOS. I'm glad it's gone. You're still welcome to do it if you want and you have the whimsy and artistic talent (or design team) for it.
I agree with you on everything but Skeuomorphism - seeing that leather address book made me genuinely repulsed every time, it felt like I was using a child's computer.
Taste is subjective indeed, but for me they were more expressive and visually appealing than ironed out icons.
Genuinely glad someone liked them!
I hated - hated - skeuomorphism. It’s not just the appearance, which I can take or leave, but also the idea of making software model the behavior of physical items. Frankly, the old Mac first party apps sucked for it. For example, for the longest time Calendar didn’t have an event list view, only a day or week or month view (IIRC; it’s been a while). Why? Because desk calendars don’t have an event list view, so neither should this. Or remember the old QuickTime Player where you had to adjust the volume by clicking the edge of a volume wheel and dragging it because that’s how an old portable TV worked.

Skeuomorphic icons can be pretty. Skeuomorphic UX sucks because it inherently brings physical world limitations to software where it’s unnecessary.