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by rented_mule
8 days ago
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The total cost of Curiosity to date is well under 5% of the cost of the recent trip humans took around the moon (something like $3B vs. $90B, or $20 vs. $600 per US taxpayer). Imagine the amount of science that could get done if we gave even half the budget of crewed spaceflight to rover / probe style exploration. |
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The fundamental problem is that moving parts break, so their design/behavior are very limited. For instance Curiosity's drill can only drill to about 6cm, and even then it broke after 16 limited activations. It then took a team of scientists around 2 years to come up with a partially effective workaround. A guy on the scene could have fixed it a few minutes, or done just as effective 'drilling' himself with a spoon. We're literally not even scratching the surface of what Mars has to offer.
Another issue is in mobility. That involves lots of moving parts. So Curiosity tends to move around at about 0.018 mph (0.03 km/h) meaning at its average speed it'd take about 2.5 days to travel a mile. But of course that's extremely risky since you really need to make sure you don't bump into a pebble or head into a low value area. So you want human feedback on a ~40 minute round trip total latency on a low bandwidth connection - while accounting for normal working hours on Earth. So in practice Curiosity has traveled a total of just a bit more than 1 mile per year. And as might be expected its tires have also broken. So it's contemporary travel time would be even worse.
Imagine trying to dig into all the secrets of Earth by traveling around at 1 mile per year, and once every few years (on average) being able to drill hopefully up to 6cm. And all of these things btw are bleeding edge relative to the past. The issue of moving parts break is just an unsolvable issue for now and for anytime in the foreseeable future.