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by thr1owaway9621 7 days ago
In practice, inertia is stopping me.

For personal projects, I don't want to learn Rust just so I can do `def add(a: int, b: int) -> int`.

For work, I don't really get a choice. I work on brownfield projects. We do use TypeScript, thankfully, for all the browser bits. But nobody is going to stop to refactor a 5 year old production code base from Python to Go just for better types. And -- pepega -- definitely not our codebase that's full of data sciency stuff (numpy/opencv/pandas). So we live with a not-as-good-as-it-could-have-been type system.

Compromises, man %) One of the constants in life.

1 comments

Meh, the amount of effort required to keep up to date with the python ecosystem churn is around the same as learning rust. More so if you are starting from scratch.

I quit python after realizing the amount of effort it required to just implement the tooling for a project… when all of that comes included with rust. I have spent maybe an hour in the last year thinking about tooling. Glorious.

But yeah, I feel for you. It is an impossible sell when they pay off is impossible to understand without a Time Machine and the only thing known about the cost is that it’s high. But for new people and projects, I can’t imagine starting with python in 2026.

Which Python tooling? I know that uv is replacing pip but all of my costumers' projects still use pip. One of them installed python with asdf. I can't think about any other tool we are using except Claude, but I don't think that's the kind of tool we are writing about. We deploy with a custom bash script resembling Ruby's Capistrano. Those projects are web apps with server generated HTML.