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by lpghatguy 9 days ago
Take care here though, because shaders are almost always working in linear sRGB colors, while color codes are almost always defined in gamma-encoded sRGB.

This property makes it mildly annoying to copy color constants between different contexts.

1 comments

Also if you divide by 10 your maximum is 0.9, not 1.0.

So you still need a calculator to map between the two.