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by CivBase 7 days ago
This is a good step, but it's not enough on its own. The core issue with game licenses is that they can be terminated at any time for any reason. There needs to at least be a well-defined timespan for the license. But of course that'd be seen as an "expiration date" and no publisher wants to put that on their game.
1 comments

Well calling it a license in the first place is a strong step towards requiring an expiration as well. Licenses are rarely indefinite in scope, if I understand correctly.