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by infinityetc 4944 days ago
This is a pretty good write-up on imagining the first steps of the first level that can help the player understand the elements of the game.

http://www.auntiepixelante.com/?p=465

I am sorry that I haven't had a chance to try out the game, so you may have already implemented some of this. The screenshots look good, though. Good luck!

1 comments

Thanks! Great read! I have tutorial levels but none as subtle as this :) I hope that if I ever make a sequel or any other type of game to put that kind of thought and detail into the first level. Certainly I tried with the tutorials, but I'll see what I can do to edit the first levels of each "world" :)