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by supertroop 5 days ago
Intel was doing UMA with their i740 graphics in the late 90s. Codename TIMNA was cancelled, but they pioneered it and used it on their you/cpu chips as well as their breakthrough 810 chipset that dominated graphics market for a decade. It was despised because it wa ubiquitous and a low performing graphics engine but games had to accommodate it.

Funny that it is getting credit only now.

1 comments

SGI O2 was the famous "unified memory architecture" graphics system, two years before i740 that didn't really do UMA.

O2 was popular in systems where large textures or textures generated dynamically (like mapping external video input to texture) was important