|
|
|
|
|
by PaulDavisThe1st
5 days ago
|
|
A more accurate way to describe this is that Windows' (NT onward) core execution context model is a bunch of threads that by default share memory, whereas Unixen have a core task context model of a bunch of threads that by default do not share memory. Both systems are implemented using threads as the execution context, but in Unix, the history means that that you fork+exec most of the time, resulting in a two tasks that do not share memory any more. By contrast, on Windows (NT onward) the common case when creating a new execution context is to create a thread that shares memory with others in its process. Both systems allow the easy use of the other's core abstraction. On Unix, you can either code like its 1986 and use fork without exec, or use clone(3) or any of its higher level abstractions like pthreads. You're right that POSIX semantics get tangled when using threads. |
|
The Unix model was invented over a decade before the idea of multithreading percolated into mainstream operating systems at all.
The reason that Windows NT started as it did, was that OS/2 had come out in 1987, with kernel threads, and the idea of multithreading had taken root. SunOS 5 gained threading, too.
Windows NT applications development began with threading available as a mechanism from the start, and with a lot of people in the IBM/Microsoft world already knowing about its use in applications development from OS/2.
Whereas with the Unices it came in more gradually, as the applications had often already been designed. The whole libthread versus libpthread thing made things interesting on SunOS for a few years, too. As did the first attempt (LinuxThreads) at providing threads on Linux.