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by logicprog
6 days ago
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I've now resolved this. The new version, which should be live on GH Pages soon, uses — what I think is — a pretty good methodology for assigning severity to each bug, normalizes it to 0.0-1.0, sums that, and treats that as the total severity weighted bugs, then does the analysis based on that. It did not change the analysis in any material way. |
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A commit is a measure of nothing. Severity weighted bugs per unit of nothing? What does that even mean? In any repo it's trivial to achieve a sev/10c that's arbitrarily close to zero while completely ruining everything.
I suggest you practice some humility and update your conclusion instead of updating the mental gymnastics you used to arrive at the same conclusion.