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by layer8
9 days ago
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> For each frame our pipeline constructs a scene graph with React then
-> layouts elements
-> rasterizes them to a 2d screen
-> diffs that against the previous screen
-> finally uses the diff to generate ANSI sequences to draw That’s rather sickening. |
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Seems like a cool puzzle to solve. I wonder what the engineering and organisation tradeoffs were that lead to it — does it let them reuse a bunch of existing code?
I wrote a TUI library back in the day for Turbo Pascal — it was essentially taking an immediate-mode approach (which in this context is just a fancy way of saying it was procedural haha).