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by jamwise
14 days ago
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I think it's inevitable it goes there. Right now the level of detail and quality of games is limited by the console/PC hardware you're playing on. But with the splats they can render the whole game's world in a massive server farm at Hollywood Movie quality. I imagine there might be some balance of splat and traditional rendering technology since not all objects will lend themselves well, but this might be truly transformative. |
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Both can be done locally or on cloud? the comparison point becomes moot if you change the parameters that drastically